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01-14-2010, 12:42 AM
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#1 (permalink)
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Staff - Editor
Join Date: May 2007
Location: TX
Posts: 736
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And 3 More!!
Anyone get warm, gushy feelings when they see an increase in jobs here??
Quote:
Game Designer
Summary
As a Game Designer, you will be responsible for designing and implementing game content while maintaining the overall game vision.
Position Responsibilities
* Working within the game vision, implement and develop quests, population, events, dungeons and levels in a large-scale MMO world.
* Write and maintain game design documentation starting from idea inception through concept and implementation.
* Work within a highly collaborative multi-discipline team environment to accomplish overall project goals.
* Provide design support for non-development departments (marketing, web, community, etc.) as directed by supervising lead and project needs.
* Maintain ownership and creation of high quality game systems and game content using internally developed design tools.
Knowledge, Skills & Ability Requirements
Knowledge
* Experience with standard design practices and development tools.
* Basic knowledge of scripting logic and procedures, and familiarity with common scripting languages such as PERL and Python.
* Knowledge of source control software such as Perforce.
* Knowledge of game engine and required middleware technology such as BigWorld and Unreal 3.
* Excellent working understanding of core design philosophy, theory, and practices.
Competencies
* A genuine passion for playing and making great games.
* Excellent oral and written communication skills.
* Solid organizational and efficient time management skills.
* Ability to collaborate with other game developers in a cross-discipline environment.
* Effective self-tasker.
* Solid understanding of MMO game systems, play mechanics, world content development, and creative writing.
* Acute attention to detail while being able and willing to create creative content to the highest quality standards.
Experience
* Minimum 1 to 2 years of applicable content design experience.
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hmmmm....I know someone that qualifies AND is looking for a job!! And you can relax...it's NOT me!!
Ok, here's the second one:
Quote:
User Interface Engineer
Summary
As a User Interface Engineer, you will be responsible for designing, implementing, and documenting features of an MMO User Interface while working closely with the UI team and other departments.
Position Responsibilities
* Work closely with designers, artists and other engineers to implement the technologies and features for an MMO User Interface.
* Support User Interface designers in all aspects of UI development, debugging and optimization through rapid prototyping and production implementation.
* Work with other engineers and designers in designing, implementing and documenting an extensible and flexible UI API.
* Analyze system function and performance requirements to support design concepts.
Knowledge, Skills & Ability Requirements
Knowledge
* Solid working knowledge of C++ required.
* Experience with ScaleForm, Flash, XML and ActionScript preferred.
* Experience with Unreal/UnrealScript or Python is a plus.
* Demonstrate a working knowledge of optimization and debugging skills especially when working in a multi-language environment.
* Experience working with cross-discipline teams.
* Prior user-interface mod development for other games is a plus.
Competencies
* Solid understanding of user experience, user expectation, and interface design.
* Excellent oral and written communication skills are required.
* Excellent communication and collaboration skills, especially while working closely with non-technical teammates.
* Ability to translate look-and-feel designs into actionable technical designs in an agile work environment.
* Excellent attention to detail and commitment to quality.
* A real desire to work on best-in-class user-interface is an absolute must.
Experience
* Prefer 2+ years in game industry working on AAA titles.
* Experience in MMO development and/or UI development is a big plus.
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Aaaaaand, last one for now:
Quote:
Lead Content Designer
Summary
As a Lead Content Designer, you will be responsible for managing a content design team and ensuring the quality of all game content while maintaining the overall game vision.
Position Responsibilities
* Work within the game vision to supervise, mentor, and manage content designers as they develop quests, population, events, dungeons and levels in a large-scale MMO.
* Write and review game design documentation while providing detailed feedback starting from idea inception through concept and implementation.
* Work with other development leads in a highly collaborative multi-discipline environment to accomplish high-level project goals.
* Provide design support for non-development departments (marketing, web, community, business development, etc.).
* Provide direction, priorities, and focus for content designers in order to meet milestone and project goals.
* Maintain a high-level vision from an internal creative development team as it manifests within the game design and content.
* Work with production and project directors to manage content pipelines and game asset development.
Knowledge, Skills & Ability Requirements
Knowledge
* Experience with standard design practices and development tools.
* Basic knowledge of scripting logic, procedures, and familiarity with common scripting languages such as PERL and Python.
* Knowledge of source control software such as Perforce.
* Knowledge of game engine and required middleware technology such as BigWorld and Unreal 3.
* Expertise and the ability to innovate within core design philosophy, theory, and practices.
Competencies
* A genuine passion for playing and making great games.
* Excellent oral and written communication skills.
* Solid organizational and efficient time management skills.
* Ability to collaborate with other game developers in a cross-discipline environment.
* Effective self and team-tasking skills.
* Expert understanding of MMO game systems, play mechanics, world content development, and creative writing.
* Acute attention to detail while being able and willing to develop creative content to the highest quality standards and help others achieve quality results.
Experience
* Minimum 6 to 8 years of applicable content design experience with at least two completed products as a designer, one of which in a leadership role.
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