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Old 02-26-2008, 06:09 PM   #1 (permalink)
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Engine Announced

38 STUDIOS LICENSES BIGWORLD TECHNOLOGY SUITE

BigWorld Technology Suite to Provide Technical Foundation for Upcoming Original MMOG

MAYNARD, MA, February 26, 2007 – 38 Studios (38 Studios | World Domination Through Gaming), a pioneering entertainment force delivering a broad spectrum of immersive products, today announced the company has entered into an agreement with BigWorld to license its BigWorld Technology Suite. The licensed engine will provide 38 Studios with the tools and technologies to support an unparalleled OEE™, (Online Entertainment Experience), for its upcoming massively multiplayer online game.

"BigWorld provides the most proven, robust and technically solid game engine and toolset available, while still allowing us to be flexible and tailor the technology specifically to our game," said Jon Laff, 38 Studios' Chief Technology Officer.

Led by the artistic vision of Todd McFarlane and the enthralling storytelling of R. A. Salvatore, 38 Studios is developing an original IP – a world made up of fantastical elements, settings, characters, creatures, rules, and experiences. The IP will encompass multiple media forms including the online game experience that is currently scheduled for release in late 2010.

"38 Studios is in a unique position in the MMOG market with an exciting project underway," said Gavin Longhurst, Vice President of Business Development at BigWorld. "Our engine and toolset is very flexible, and allows them to use the technology in a very specific way that is ideal for long-term projects such as this. We are thrilled to be working with such a professional and talented group of game developers."

President and CEO of 38 Studios, Brett Close added, "In our current development phase, 38 Studios is focused on prototyping the exceptional quality of our signature Online Entertainment Experience. This process can only come from tools and technology designed to deliver flexibility, efficiency, performance, and processing power. By licensing the BigWorld Technology Suite, we are empowered as developers to exceed the expectations of gamers, and ultimately achieve cross-media market penetration based on a completely original IP."

About the BigWorld Technology Suite
Comprised of the BigWorld Server Software, Content Creation Pipeline, 3D Client Engine Package, Live Management Tools & Instrumentation, BigWorld Technology Suite is the only complete MMOG solution, providing all of the complex technology required to produce an engaging next-generation MMOG or Virtual Worlds.

About BigWorld Pty Ltd
BigWorld Pty Ltd was formed in 2002 to commercialize years of intense R&D, which started in 1999 and continues to this day. BigWorld Pty Ltd is a privately held company based in Australia that licenses its BigWorld Technology Suite middleware platform to game studios around the world that are looking to produce successful next-generation Massively Multiplayer Online Games and Virtual Worlds. Further information can be found on BigWorld website BigWorld Technology.

About 38 Studios
38 Studios, a media and entertainment company founded in 2006 by Curt Schilling, is developing an original fantasy IP driven by the creative and artistic visions of pop-culture icons R. A. Salvatore and Todd McFarlane. Entertainment products will include a massively immersive online entertainment experience that transcends the traditional MMO genre, novels, comics, toys, movies, TV, and more. For more information, visit 38 Studios | World Domination Through Gaming.
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Old 02-26-2008, 08:42 PM   #2 (permalink)
 
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Re: Engine Announced

One wonders if they considered HeroEngine....I've never heard of BigWorld.
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Old 02-26-2008, 08:47 PM   #3 (permalink)
 
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Re: Engine Announced

You most likely haven't. It actually is in use fot the SG MMO coming out eventually. Here is the link to the actual site. They mostly have titles I don't know about, but they have SG so it might be good. If you take a look at there fantasy demo you can see it appears to be solid. BigWorld Technology - BigWorld Technology
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Old 02-26-2008, 09:39 PM   #4 (permalink)
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Re: Engine Announced

Actually, SG is using the Unreal 3 engine and just other widgets from BigWorld.
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Old 02-26-2008, 10:27 PM   #5 (permalink)
 
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Re: Engine Announced

I prefer to say "re-announced".

Does anyone remember the initial job postings they had on the 38Studios.com site in which they said one must be knowledgeable in the Gamebryo engine? (Gamebryo being widely known for it's use in Oblivion)

I have to say though, I'm much happier with this choice now.

Being that the infrastructure is already in place, it should work much, much better.
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Old 02-27-2008, 10:45 AM   #6 (permalink)
 
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Re: Engine Announced

The juicy tidbits are slowly coming in! WTB more please!
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Old 02-27-2008, 01:53 PM   #7 (permalink)
 
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Re: Engine Announced

We thoroughly investigated a ridiculous number of engines (well, the coders did most of the work).
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Old 02-27-2008, 02:26 PM   #8 (permalink)
 
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Re: Engine Announced

And there are SO many really nice ones available.

But I have to say, I really like the choice made. The pipeline looks really well done, and the architecture looks well thought out and well developed.

Because I know it means everything to the staff at 38Studios: I approve!
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Old 02-27-2008, 03:31 PM   #9 (permalink)
 
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Re: Engine Announced



That was all they were waiting for to get going! Now that L has approved, we can move forward faster!!
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Old 02-27-2008, 08:18 PM   #10 (permalink)
 
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Re: Engine Announced

Looks like “Micajah” of TTH got some info via Brett Close.
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