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Re: Crafting Systems: Work Versus Reward
You guys are a lot more advanced than moi in crafting!! My 2cp is hardly worth it, I'm sure, but:
The most fun I had was in EQ when I teamed up with someone else. I took up tailoring and made those pieces while he did blacksmithing. We did really well selling the products (yes, this was a century ago!) and we had a lot of orders.
On the other hand, I liked the concept behind Vanguard's where you harvested things and sometimes needed help getting them. What I don't like is the when things get really complex and you run out of room to store items/supplies. I didn't like EQ2 with all the damage you would take if you goofed up something. I would rather see an end product that's not pristine or something. Lower grade.
I'd love to get another tailor going, but so far, I haven't found a system I like, so...I explore and solo a lot. Or...do other stuff elsewhere...
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