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Old 10-04-2008, 01:02 PM   #34 (permalink)
 
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Re: If you could give 38 just one piece of advice...

I notice that a lot of people are wanting the game not to be rushed. Please understand that most of the time, it's not the creating company's fault the game is released too early... it the marketing.

If I have any advice, I'd like to say for initial release... never lose sight of your vision. Do not succumb to an easy path out. If something is too hard to code or too hard to model, but was important to the original design... keep working at it. Don't just delete it. Too many companies promise X feature in the game, and wind up having it either delayed or deleted just because people had other things to do.

Having your brain-child be aborted must be heart-breaking.
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